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This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
This is a digital product.
Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings 1st Edition is written by Ronan Boulic; Yiorgos Chrysanthou; Taku Komura and published by Springer. The Digital and eTextbook ISBNs for Motion in Games are 9783642169588, 3642169589 and the print ISBNs are 9783642169571, 3642169570.
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