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Unity 3.x Game Development by Example Beginner’s Guide
The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions – that’s what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity game engine. If you’ve ever wanted to develop games, but have never felt “smart” enough to deal with complex programming, this book is for you. It’s also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.
This is a digital product.
Unity 3.x Game Development by Example Beginner’s Guide 1st Edition is written by Creighton Henson and published by Packt Publishing. The Digital and eTextbook ISBNs for Unity 3.x Game Development by Example Beginner’s Guide are 9781849691857, 1849691851 and the print ISBNs are 9781849691840, 1849691843.
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