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The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world’s most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential. The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.
This is a digital product.
Additional ISBNs
9781350016675, 9781350016705
Collaborative Worldbuilding for Writers and Gamers 1st Edition is written by Trent Hergenrader and published by Bloomsbury Academic. The Digital and eTextbook ISBNs for Collaborative Worldbuilding for Writers and Gamers are 9781350016682, 1350016683 and the print ISBNs are 9781350016668, 1350016667. Additional ISBNs for this eTextbook include 9781350016675, 9781350016705.
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